Role — Lead UX Researcher
Methods — Surveys, Direct observation, Semi-structured interviews, Affinity mapping, Wireframing, Prototyping, Usability testing

Problem statement
Many first-time gardeners wanted to grow pollinator-friendly plants but lacked the confidence and knowledge to get started. Research explored the barriers preventing participation and informed the design of a mobile experience that made gardening feel more approachable, achievable, and rewarding.
Low participation
People aged 19–24 and 25–40 were the least likely to garden.
Low confidence
Many participants didn't feel knowledgeable enough to care for plants.
Awareness gap
Greater awareness of pollinator decline increased interest in gardening.
Research methods
SYNTHESIS
RESEARCH FINDING
OPPORTUNITY
Concept development
Two concepts were developed to address the key barriers identified during research. Each explored a different approach to improving confidence, motivation, and engagement before a final direction was selected.
Concept A: A monthly subscription service providing wildflower kits, educational content, and charitable contributions to pollinator conservation.
Concept B: A mobile application that helps users identify plants, learn care routines, and build confidence through reminders and rewards.
Why this concept was selected
PROTOTYPE DEVELOPMENT



PROGRESS
EDUCATION
Provides clear, accessible plant-care guidance to build user confidence
COMMUNITY
Enables users to learn from others, share experiences, and stay motivated through community interaction.
DESIGN IMPROVEMENTS
Research insights were translated into four key improvements that addressed users' confidence, motivation, learning, and long-term engagement. Each feature directly responded to barriers identified throughout the research phase.
Existing Experience

Insights:
Proposed Experience



01 GARDEN DASHBOARD
02 GUIDED PLANT CARE
03 VISIBLE PROGRESS
Existing Experience

Insights:
Proposed Experience



01 SIMPLE HEALTH ASSESSMENT
02 ACTIONABLE FEEDBACK
Existing Experience

Insights:
Proposed Experience



01 USER PROFILES
02 COMMUNITY ENGAGEMENT
Existing Experience

Insights:
Proposed Experience



01 DIRECT MESSAGING
02 ACHIEVEMENT SYSTEM
03 FRIENDLY COMPETITION
EVALUATION
This project reinforced the importance of validating concepts through continuous user research and co-design. Designing around users' confidence and motivation, rather than simply providing information, resulted in a more engaging and meaningful solution.
Contact
Interested in working together?
I'm always happy to chat about research-led product design, UX opportunities, or simply exchange ideas about building better products. If my work resonates with you, I'd love to hear from you.


